[Default-General]
prog_ver=1.5.0beta03
code=EUC-JP
name=畸萊 丐斗 (孺汋)
copyright=Copyright (C) 2000,2003  Kurumi Chimari
default_color=TRUE

[Default-Move]
move=1
xoff=0
yoff=34
fix_x=0
fix_y=0

[Default-Clock]
mode=0
type=0
x=20
y=20
text_x=5
text_y=5
border=2
shadow=TRUE

[Default-Balloon]
text_x=3
text_y=3
border=1
position=0

[Default-Biff]
pix-pos=1
pix-x=0
pix-y=0
word=丐勻%3c﹜丟□伙分方

[Default-Pixmap]
pixmap00=kanon_ayu_seifuku00.png
pixmap01=kanon_ayu_seifuku01.png
pixmap02=kanon_ayu_seifuku02.png
pixmap03=kanon_ayu_seifuku03.png
pixmap04=kanon_ayu_seifuku04.png
pixmap05=kanon_ayu_seifuku05.png
pixmap06=kanon_ayu_seifuku06.png

[Default-Pattern00]
pix00=0
min00=1
max00=100

[Default-Pattern01]
random_weight=5
pix00=1
min00=1
max00=1
pix01=2
min01=1
max01=1
pix02=1
min02=1
max02=1

[Default-Pattern02]
random_weight=1
click_weight=1
click_word=＿%c＿%c＿%c＿%c＿%p丹什丰%c＿%c＿%c＿%10c啦譁鬼%c＿%c＿%c＿
pix00=3
min00=1
max00=1
pix01=4
min01=1
max01=1
pix02=5
min02=1
max02=1
pix03=6
min03=1
max03=1
loop03next=2
loop03min=40
loop03max=60
pix04=4
min04=1
max04=1
pix05=3
min05=1
max05=1

[General]
prog_ver=1.5.0beta03
code=EUC-JP
name=畸萊 丐斗 (孺汋)
copyright=Copyright (C) 2000,2003  Kurumi Chimari
default_color=TRUE

[Move]
move=1
xoff=0
yoff=34
fix_x=0
fix_y=0

[Clock]
mode=0
type=0
x=20
y=20
text_x=5
text_y=5
border=2
shadow=TRUE

[Balloon]
text_x=3
text_y=3
border=1
position=0

[Biff]
pix-pos=1
pix-x=0
pix-y=0
word=丐勻%3c﹜丟□伙分方

[Pixmap]
pixmap00=kanon_ayu_seifuku00.png
pixmap01=kanon_ayu_seifuku01.png
pixmap02=kanon_ayu_seifuku02.png
pixmap03=kanon_ayu_seifuku03.png
pixmap04=kanon_ayu_seifuku04.png
pixmap05=kanon_ayu_seifuku05.png
pixmap06=kanon_ayu_seifuku06.png

[Pattern00]
pix00=0
min00=1
max00=100

[Pattern01]
random_weight=5
pix00=1
min00=1
max00=1
pix01=2
min01=1
max01=1
pix02=1
min02=1
max02=1

[Pattern02]
random_weight=1
click_weight=1
click_word=＿%c＿%c＿%c＿%c＿%p丹什丰%c＿%c＿%c＿%10c啦譁鬼%c＿%c＿%c＿
pix00=3
min00=1
max00=1
pix01=4
min01=1
max01=1
pix02=5
min02=1
max02=1
pix03=6
min03=1
max03=1
loop03next=2
loop03min=40
loop03max=60
pix04=4
min04=1
max04=1
pix05=3
min05=1
max05=1

