[Default-General]
prog_ver=1.5.0beta03
code=EUC-JP
name=水瀬 ちびなゆ
copyright=Copyright (C) 2000,2003  Kurumi Chimari
default_color=TRUE

[Default-Move]
move=1
xoff=0
yoff=27
fix_x=0
fix_y=0

[Default-Clock]
mode=0
type=0
x=20
y=20
text_x=5
text_y=5
border=2
shadow=TRUE

[Default-Balloon]
text_x=3
text_y=3
border=1
position=0

[Default-Biff]
pix-pos=1
pix-x=0
pix-y=0
word=ねぇ%2cねぇ%3c、めーるだって

[Default-Pixmap]
pixmap00=kanon_nayuki_chibi00.png
pixmap01=kanon_nayuki_chibi01.png
pixmap02=kanon_nayuki_chibi02.png
pixmap03=kanon_nayuki_chibi03.png
pixmap04=kanon_nayuki_chibi04.png
pixmap05=kanon_nayuki_chibi05.png
pixmap06=kanon_nayuki_chibi06.png
pixmap07=kanon_nayuki_chibi07.png

[Default-Pattern00]
pix00=0
min00=1
max00=100

[Default-Pattern01]
random_weight=5
pix00=1
min00=1
max00=1
pix01=2
min01=1
max01=1
pix02=1
min02=1
max02=1

[Default-Pattern02]
random_weight=1
click_weight=1
click_word=ねぇ%5pほらっ%5p雪うさぎ%3c、だよっ
pix00=3
min00=1
max00=1
pix01=4
min01=1
max01=1
pix02=5
min02=15
max02=15
pix03=6
min03=2
max03=2
pix04=7
min04=30
max04=50
pix05=6
min05=2
max05=2
pix06=5
min06=10
max06=10
pix07=4
min07=1
max07=1
pix08=3
min08=1
max08=1

[General]
prog_ver=1.5.0beta03
code=EUC-JP
name=水瀬 ちびなゆ
copyright=Copyright (C) 2000,2003  Kurumi Chimari
default_color=TRUE

[Move]
move=1
xoff=0
yoff=27
fix_x=0
fix_y=0

[Clock]
mode=0
type=0
x=20
y=20
text_x=5
text_y=5
border=2
shadow=TRUE

[Balloon]
text_x=3
text_y=3
border=1
position=0

[Biff]
pix-pos=1
pix-x=0
pix-y=0
word=ねぇ%2cねぇ%3c、めーるだって

[Pixmap]
pixmap00=kanon_nayuki_chibi00.png
pixmap01=kanon_nayuki_chibi01.png
pixmap02=kanon_nayuki_chibi02.png
pixmap03=kanon_nayuki_chibi03.png
pixmap04=kanon_nayuki_chibi04.png
pixmap05=kanon_nayuki_chibi05.png
pixmap06=kanon_nayuki_chibi06.png
pixmap07=kanon_nayuki_chibi07.png

[Pattern00]
pix00=0
min00=1
max00=100

[Pattern01]
random_weight=5
pix00=1
min00=1
max00=1
pix01=2
min01=1
max01=1
pix02=1
min02=1
max02=1

[Pattern02]
random_weight=1
click_weight=1
click_word=ねぇ%5pほらっ%5p雪うさぎ%3c、だよっ
pix00=3
min00=1
max00=1
pix01=4
min01=1
max01=1
pix02=5
min02=15
max02=15
pix03=6
min03=2
max03=2
pix04=7
min04=30
max04=50
pix05=6
min05=2
max05=2
pix06=5
min06=10
max06=10
pix07=4
min07=1
max07=1
pix08=3
min08=1
max08=1

